﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace UserInterface.Helpers
{
    [Serializable]
    public class PlayerInformation
    {
        public uint ID { get; private set; }
        public long Income { get; private set; }
        public long Budget { get; private set; }
        public int TotalSettlements { get; private set; }
        public int TotalUnits { get; private set; }

        public PlayerInformation(
            uint id,
            long income,
            long storage,
            int totalSettlements,
            int totalUnits)
        {
            this.ID = id;
            this.Income = income;
            this.Budget = storage;
            this.TotalSettlements = totalSettlements;
            this.TotalUnits = totalUnits;
        }
    }
}
